Farama-Foundation/HighwayEnv

A collection of environments for autonomous driving and tactical decision-making tasks

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Summary Information

Updated 32 minutes ago
Added to GitGenius on September 21st, 2026
Created on November 15th, 2017
Open Issues & Pull Requests: 46 (+0)
GitHub issues: Enabled
Number of forks: 898
Total Stargazers: 3,323 (+0)
Total Subscribers: 27 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 2.5 days
Mean response time: 71.6 days
90th percentile: 161.7 days
Tracked items: 95

How this project is maintained

75% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Three people close 95% of everything that gets resolved.

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Issue Activity (beta)

Open issues: 20
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 593 days
Stale 30+ days: 18
Stale 90+ days: 15

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • enhancement (14)
  • help wanted (10)
  • bug (4)
  • in progress (3)
  • documentation (2)
  • LLM Generated (1)
  • good first issue (1)
  • to do (1)

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Detailed Description

Highway-Env is a collection of reinforcement learning environments for autonomous driving and tactical decision-making tasks.

The project provides simulated driving scenarios where agents learn to make decisions in traffic situations. It addresses the challenge of training autonomous driving systems by offering a set of configurable environments that model highway driving, merging, parking, and intersection scenarios. The environments are built on top of Gymnasium, the standard interface for reinforcement learning in Python, allowing agents to interact with these scenarios through standard RL training loops.

Developers should choose this tool when building and testing reinforcement learning agents for driving tasks, particularly for research into decision-making algorithms rather than perception systems. It suits projects that need quick iteration on tactical behavior without the computational overhead of full-scale simulators. The environments are lightweight and designed to run efficiently on standard hardware, making them appropriate for algorithm development and benchmarking before deployment to more complex simulators.

The project maintains active development with regular updates to its environments and features. The codebase receives consistent improvements and bug fixes. The maintainers respond to issues and pull requests from the community. Documentation is kept current alongside code changes.